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not sure how this fits in with the theme. but I like it. especially the music.

Thank you! So the idea is that the player is able to get upgrades for their space ship, but by choosing to upgrade, they are also forfeiting some of their health. There are five levels, so the more you upgrade, the stronger your weapons will become, but the less health you will have. You can juggle between levels, so if you choose to remain on Spaceship level 5, you will get the best weapon in the game, but also die in one shot, whereas if you remain on Spaceship level 1, you will die in 10 shots.