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(4 edits)

I think we got some buggy problem here, after the update some bots can't handle a repeat untill storge is full with a repeat in it with "until hands are full" and "untill they are empty" they don't do anything and the Arrow in the Programm is flickering while the Storage got planty of space left.

And as shown in the first Picture the Bots that plant Seeds on the Weeded Soil are Stuck on the first Soil patches and ignor all other Weeded Soil that is available. So i have to plant atm manually.

And at some spots the Weed-Tint is removed but not the Plant so thair are multiple on some Spots.


For a better understanding i recreat the Code that is Flickering and for the Sake of understanding, becaus it is to fast to make a propper Screenshot, i added the missing second Arrow at the bottom in. Basicly the both positions are stuck with the Arrow is jumpunkt between them and teh bot does nothing.


(3 edits)

Wait are you trying to store things with that robot or build things? Or is this an example of what is happening? I am trying to help you here

My Storage is alway been expanding if i'd like to. Actual the max is around 400 but it is flickering. At the first appearence the Store max was 400 and is was at 340 now, that i am in the game parallel i maxed to 500, so their are 100 Units more space and nothing changes.

(1 edit)

Actually are you on the discord channel? I could help you there.

(1 edit)

I see i uploadet the wrong code xD

The Game is realy easy to understand, so the Discord wuld not change that Problem, a simple fix is removing the repeat with the Storage check for the Plank and Pole production, The Seeding is a very Simple Code and they got stuck on 2-6 Soil to work on and do mostly nothing.

(1 edit) (+1)

Ok now that you have uploaded those final screenshots I can confirm you are NOT experiencing a bug. (If you read the changelog) The repeat until storage full command works at 95% of the storage capacity (useful for small storages and taking out items) and 95% of 400 is 380.

TL:DR Everything is fine in terms of storage

Ok yes i didn't know that part for some reason on the Storage, so we left with the Weed as a obvious Bug and Planting is maybe one or a not working code. Thanks for that missed Information on the Storage. :D

The weeds appear to be a recurring bug from V.5 So unfortunately I cannot help you with that.

i have no actual problem that the weed plant stays but with the bots not willing to plant the seed an i already use the new beacons.

if found a way to "fix" that part. the planting bots are set up at the same point where the bug-weed appeared and the beacon got ignored that i set up after the update. now after redo the planting-code and choose weeded soil that is totally free and now the bots plant everting.

Before you upgraded to 5 did you already have lots of weeds on the same tiles?