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Hi! I really enjoyed the concept of a rogue-like where you are trying NOT to kill enemies. I wish there were other ways to deal with enemies without killing them, like getting their bullets to hit other enemies, or maybe using the projectiles to open doors instead of simply waiting. The movement could also be a little less slippery to make dodging better. 

I loved the music! Really added to the vibe. 

yeah i was looking for other ways but was not sure how

i will maybe add traps or the enemys killing eachoter

if i ever continue working on it