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Cool game, and an interesting take on endless runners. I like the idea, and how it feels like the further you go, the more protected you are, but also the harder the game gets in response. The "That Tree had a Child" bit is also cute, and doesn't get old, since it doesn't happen all the time. The game has got a lot of personality. However, there are some polish things that are missing-- There are parts of the game where all you can do is place a bridge, if you walk up to a ledge. If that's the case, why should I need to hit a button? It's not like I have a choice to do it or not. The game should handle that automatically. Also, I can't see my score after I die, since the game immediately restarts, so I won't know what my score was, because I don't really have the time to look at it when the game is still running. What you have is really cool, but always remember to keep player convenience in mind!

there was a ton of stuff I couldn't get to, though it doesn't restart unless you tap I think but yeah not super obvious, 

That's good feedback on the not stopping,  I kinda like how it encourages you to keep momentum, kinda like a negative to jumping/relying on bridges.

I just hacked together a version from what you suggested and tree surfing is definitely something. I'll bear what you said in mind for future jams, thanks :)