This jam is now over. It ran from 2021-01-15 10:00:00 to 2021-01-18 10:00:00. View results
Voting results are here
Trijam is a jam where your goal is to try and make something playable (and fun) in only 3 hours! How is that even possible, you ask? Well, just look at the history of previous Trijams and we're sure you'll be convinced that it is not only possible, but very manageable!
The only hard rule we enforce is that your game must be made within the jam's start date and end date. We will remove your submission if that is not the case. Otherwise, pretty much do whatever you want! You can work alone or in teams of any size, use any game engine or tools you like, follow the theme or diversifiers in whatever way you interpret them or choose to not follow them at all, etc. The goal is to make a fully playable game in under 3 hours (on a team each person gets 3 hours to work), but it's alright to go overtime!
The time for coming up with an idea, making a design doc, compiling the game, publishing it, etc. does not count in the 3 hours you have, that time is purely for development of the product. You can also split your 3 hours into whatever chunks you want, so it doesn't need to be 3 straight, e.g. you can take 2 days working on your game, working on it however many hours each day.
Of course, have common sense when making your games. Making intentionally offensive stuff is a no-go and will most likely be voted out of the competition. Also, please specify if your game is NSFW so that we don't get in trouble for streaming it.
On using pre-made assets: make sure you have the necessary rights to the assets you use in your game. Be aware that using assets that you yourself (or your team-member) didn't create during the jam time may affect your game's rating. Clearly state all pre-made assets you used on your game's itch.io page and link to where they originated from.
If you work with others on your game, make sure to add them as contributors to the game's itch.io page! To do this:
The theme is chosen by the community by a strawpoll.
You are free to interpret the themes however you want!
Theme will be announced via itch.io on this page, the Trijam Discord, and Twitter with #Trijam. You can't miss it!
Diversifiers are a great way to add a little more fun or challenge to your jam weekend. Sometimes they can be very helpful to limit your scope or refine your ideas. They are totally optional constraints you can choose to add to your Trijam game alongside the main focus of the themes. You can apply as many or as few as you'd like!
After the jam's submission period ends, there will be a voting period where everyone can rate the games!
The games will be rated from 1 star to 5 stars on the following criteria:
There is no reward for first place or any particular ranking other than your own satisfaction and bragging rights!
For voters: vote with whatever scale you like. Whatever means a 1/5 or a 3/5 or a 5/5 to you is perfectly fine. If no game is a 5/5 for Visuals for you, that's fine! Just be sure to rate every game with the same set of standards.
RocknightStudios will livestream playtesting your games on Twitch on Wednesday following the jam. Rocknight needs a Linux or Browser-playable version (i.e., HTML5 or WebGL) of your game in order to play it on-stream.
Join the community Discord for Trijam and Asset Jam!
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