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Super cute! I loved the different levels and their environments. I love the idea of switching cars, super creative and fits the theme perfectly! However, I often found there wasn't a lot of reason to switch cars. I would either get too far ahead/behind that I wouldn't be near any cars(that's probably just an issue with my skills lol) but the main thing that stopped me from wanting to switch is that it did throw me off when switching cars and I would spin out or go off the track immediately after switching.

I also do really like the idea of a physics racer; when I usually think of racing games I think of Mario Kart and Crash Team and while they're fun in their own ways, they're not really physics-based so I totally dig the concept of a physics racer!

Great job! :)

Thanks for the feedback yo, yeah I realized when playing Switch it Back that there wasn't a real incentive for switching in our game, where Bump it Back did a great job of motivating the player to use the main mechanic. Definitely will be on our list of fixes for a full release, along with the spinning out and crashing which were mostly a result of the time constraints we were under. Getting too far ahead and behind is something we'll also have to work on that didn't come up in our own testing, so thanks for mentioning it!