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(+2)

Well, that's an interesting game in the making!

I just did my first run of the demo - Nottingham route, and I can only say I'm hooked.

The character art should not be my style, but somehow it works and I really like it, and I love the backgrounds. Music choices are very nice too. One of the most notable qualities, aesthetically speaking, is the GUI though. A good UI adds a lot to the general ambience of a game, and it's important not to neglect it. And well, it IS gorgeous. 

It was clever to skip the prologue in the demo - not only it leaves a bit of mystery about the general situation, but it also allows the players to check out the meat of the story without being too lost or getting heavily spoiled.  It has also a very decent lenght for a demo, honestly! Especially considering it has two routes.

Also, it's always a pleasure when you can encounter sudden (and narrated) game overs even so early on! I'm a sucker for that!

I can't say anything about the Sherwood route for now, obviously (I'll comment later about it - probably tomorrow since I'm not going to play it now), but I'll share my thoughts about the Nottingham one.

Well, what can I say - you used one of my favorite tropes in fiction, so it was hard to resist. That trope being a protagonist that escapes (or at least loathes) an arranged marriage and then still finds themself "stuck" with said fiancé/e and ends up falling genuinely in love with them. Not only that, but I always wished for a Robin Hood inspired game that would allow the player to romance the Sheriff. The fact it's both at the same time (and that the trope is about the right character) is almost uncanny, but it makes me so happy. Though, because of that, it IS likely I'll only ever play Geoffrey's route - at least on the Nottingham path - I may still play the Sherwood one for Will, as I love the character in the legend, and he seems to be my type in your game too. It's not much of an issue though - I regularly play romance game and only do one of the routes.

That being said, I liked most characters that appeared on this path (not a huge fan of Gui so far). Marion herself is charming and witty, Alanna is fascinating (even if I'm not interested in romancing female characters), Meissa is an unexpected cutie and well Geoffrey himself is everything I love and more. 

The world seems interesting too, and I'm eager to learn more about it. Though, again, I have that uncanny thought that our minds are connected, because of Nibiru and the cat-like features of it's inhabitants, considering in one of my own works I have a cat character whose name is Nibiru.

I don't think I can say much more, so far - and it was already long! Not to mention I'll be back for the other path.

(+2)

Wow, what lovely compliments from a fellow writer, thank you!  I hope I can tempt you to read beyond Geoffrey's route, because every route reveals a bit more about what's going on in Sherwood/Nottingham... and Alanna's is particularly unique so I'm hoping it'll be compelling even to readers who aren't romantically interested in women (you can always use the explicit text filter to skip the sexy bits).  But hey, even if not, I won't fault anyone for succumbing to the siren song of the Sheriff. 

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You're welcome!

Sadly, routes for female characters are really not my thing. In rare occasions, I CAN play games where you romance girls or a girl's route in a game with mixed romances, but only when the protagonist is male - I really don't like GxG content, basically. I don't mind that much not discovering every secret of a game, and playing a route I really don't want to play easily dampens my entire experience of a game - to the point that if it's needed for an unlock I simply check out the "correct" answers in a walkthrough and skip the entire thing. So yeah, not worth it.

Skipping explicit content won't change anything. I don't like any form of censorship, so playing the "soft" version would be more irritating than anything else, to be honest. It's the fact that GxG romances (some veeeeeery rare exceptions aside) aren't compelling to me from a romantic point of view. Alanna and Marion simply don't have the type of personalities I can like in a GxG couple.

As for the guys and Meissa, I guess I'll see. As I said, I will probably play Will's route in addition to Geoffrey's, if nothing more, so I can experience the Sherwood path too. Some games compell me to play all or at least most of the routes, while in others I stick to a single one - it's too early for me to say which one it'll be in this case. Basically, if I like too much the first route I play, or if I find it too perfect, and mostly if said romance was really a lifesaver for the love interest (be it literally or on an emotional level), then I simply feel too guilty to play other routes. Weird, I know. In this case I'll probably be able to see the two paths as alternative realities happening at the same time, but I don't know if I'll be able to do more than one route on a single path.