Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

We wanted to really introduce not more than one mechanic per level, to not make it harder than it already is. But we definetly needed more levels with harder puzzles,  we just over-estimated our time left. We are use to 3 days game jam, that's probably why.