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I love the Maskling changes, also it can allow the opportunity for new enemies to defend their own biomes (like giant spiders protecting rocky regions, etc.) or something like that. I think this helps give the masklings some personality, they are just killers they are protecting their people!

Biome ideas: alongside the biomes we see already

Desert: gives a use for Sandy ground other than coastlines. Could be rocky too

Swamp: very fertile soil but tons of shallow water everywhere. Making it difficult.to settle 

Mountains; very rocky, with only small path ways of grass to navigate through. Maybe rocks have height? (Like two or three levels that slow movement even further?)


Deserts are already in. You can see them as large patches of sand. I like the swamp idea. I was planning on adding mountains as a mix of rocky ground and impassible cliffs.

Monsters is another good idea.