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Very nice look. The mutation idea is fun.
More juice would help player action feel impactful on the world and could dramatically improve the gameplay experience i.e. screen/enemy flash on enemy hit, particle fx, screen shake, hit/death sfx, motion trails, adaptive music (e.g. more intense when you're close to death)

Appreciate the feedback! We definitely would have liked to include a lot of those things given a little more time,  and we hope to do so in a later version potentially. 

It's always difficult to get that extra flair into a jam game, so I completely understand. I look forward to seeing what you do with it.