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I tried everything you said above, but the tileset still doesn't display right. My settings seem to be the same as yours.  I found a temporary fix where you set the objects viewport shading to rendered. It displays correctly, but the grid is disabled and editing is a bit slow.


I'm not really sure what the problem is. 

Thanks for the help!

This might be a more general Blender issue, but to be sure I'd like to take a look at the .blend file. There might be a material setting the setup function isn't taking into consideration. Would it be possible to upload your file somewhere? Or if not, it could be sent through email.