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Hello! Great game! I think I found a bug, though.

I have the following setup:


The first General Storage contains planks, the second poles, and the Basic Workbench is set up to create wooden axes. Works like a charm. Andy chops wood until his axe breaks. Since his hands are then empty, he goes to the Storages, grabs the components, crafts the new axe, and picks it up. Awesome.

I'd like Andy to just keep doing this, so I want to embed this whole setup within a 'Forever' loop. That's when it all goes wonky, though. I've tried programming Andy in several different 'orders', but none seem to work the way I'd like. Adding a single chopping action and then going to create the axe works. (It doesn't work out, because Andy has his hands full of axe and can't get the planks or poles to create the new axe, but he seems to go through the motions correctly). Then adding the inner loop of 'Repeat until hands empty' again doesn't work: the inner loop seems to be ignored then.

For now I just poke Andy and tell him to 'Go!' again when he's waiting at the workbench with his new axe... am I expecting too much?


I did the thing on your screenshot for a shovel bot and looped it forever and it worked but i dont know why your program has issues