Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Pretty impressive game considering the timespan, really liked the artwork. Very much a Binding of Issac clone but nothing wrong with that. I liked the choices, although some were very tough to choose between but that's the point so well done. I do think choices that remove a heart shouldn't appear if you only have 1 left. As far as the gameplay itself goes I think its a good start but there's room for improvement. The room feels a bit cramped, I think either having smaller models/hitboxes or a larger play area would make for a much more fun experience. And maybe starting with a higher base rock speed but making choices that increase rock speed more rare to balance it out. The one thing that would really benefit it though is some sort of visual feedback when an enemy is hit, even just a simple flash or sound would be helpful. There were times - especially with large rocks - that I couldn't tell what enemy was being hit or if I hit more than one at the same time because the rock just disappears and there's nothing to tell me what happened. Anyway, it was an enjoyable game and really great work for 48 hours!

We very much appreciate the feedback. A lot of the issues were due to time constraints, so we are working currently on a couple fixes for issues that have been brought to our attention (notably the hitboxes) that should be live pretty soon. Thanks for playing the game, and we're really glad you enjoyed it!