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Yes, I'm using the GMS2 Mac beta. I don't think the debugger is implemented, or if it is it definitely doesn't run. I don't see any errors, it just looks like normal output (what I linked above). It seems like the library calls may just be returning 0 (erroring or not finding the functions). I created a simple dylib on Mac and it wasn't working at first. Then I recompiled using the first two lines of your script here and the calls started working.

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I'm using pretty much the same script for this, plus the slightly tweaked makefiles for Lua (included) because of GMS requiring dylibs to be 32-bit. Could be that old thing with dylib->dylib references - I should probably try compiling Lua+Apollo into a single dylib again later.