I loved it all but I feel like the ghost parts were half baked, you just floated over to a key then returned. Other than that I loved it.
Yeah, the ghost parts were definitely lacking. I couldn't really think of a way to make it interesting.
Thanks for the feedback!
Maybe if you re do this sometime, a different layout and the ghost having his own hazards would be fun.
I plan to update the game after jam, so the ghost mechanic will definitely be getting a revamp