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(+1)

The controls are great, and the idea to use orientation to move, shoot and shield is clever.

However, I quickly found that doing literally nothing is the best way to survive. It makes for a very relaxing experience, but I'm not sure this was intended.^^' The fire balls don't gives enough reason to move. Maybe there needs to be an incentive for the player to move around the level.

(1 edit)

Thanks for your feedback!

I agree with you. In my original idea there would be different levels (with start and end), enemies, obstacles, and wind flows with different directions. But I had only 8 hours to work on this game, so... maybe in a future update =D