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(2 edits) (+1)

Thank you for the in-depth feedback. It's always helpful to know how things could be improved.

Originally I had meant to add certain types of enemies that could only be killed by the mine bullets which you discovered, like an enemy with a permanent shield around it. I had to cut it due to lack of time.

The countdown is actually a magic countdown: https://tvtropes.org/pmwiki/pmwiki.php/Main/MagicCountdown

I trust you have played Undertale :)


Sure, you’re welcome.

The cut enemies would be like ships with shields on the sides than can only be hit vertically? Ah, reminds me of Zelda: Skyward Sword…

The slide on the Magic Countdown page shows a linear law, which means the countdown is meant to reach zero with a square law. I guess with an inverse exponential law, you could make it last indefinitely too. Or you could actually implement the Being Watched system but you’d need an eye tracker (but it would work at low cost in a first-person game where you watch time on a diegetic clock!)