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(+1)

Ahhhhh this game is soo good but after somewhat 10-15 minutes into the game, I encountered a bug that stopped the game from progressing. When I failed to pass the sceptre from the shelter to Ann, the game does not progress anymore, but you can tell the game is still running because the sceptre still orbits around Gyna.

I love the stealth experience and especially the split-screen, trying to be stealthy at the same time/pass around the sceptre.

I don’t know how far I am into the game but I wish to see the ending…

The screen splitting is extremely fluent and seamless too! I would like to dig into the source code and find out how you achieve this. What tools did you use to build this game?

(+1)

I made the game with Godot Engine, you can get the code from github and explore it a bit.
The camera split is a trick, it works rendering two viewports one in front of the other, then the front one has a shader which renders or not depending on distance and angle between the protagonists.
I hope you liked the solution and the code, leave more comments if you like.

In fact you almost finished the game! (Really, the next scene is the end)
I was able to replicate the bug and just uploaded a new release fixing it, sorry for that.
I'm happy you liked the mechanics and the general experience.
Thanks so much for playing, rating and commenting!