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(+1)

Care to share the command where you're playing the SE, and if it's in a movement command, what the movement command looks like?

(2 edits)

Sure. If you are on discord maybe better to message there though. [Gothicvoid]#3743

The script is this.playFocusedSE("Siren volume=50 fadeDistance=10 fadeRate=60");   

Also the length of the SE is 59 seconds. Ive used this plugin for longer duration SFX so dont think its that. This is the first time ive ever had an issue with this plugin i might add... i use it so much in another project.. i love it! but this... i cant wrap my head around why its not working.

It won't work with a 59-second sound clip unless you're doing the aforementioned waterfall trick (that is, have the sound overlap itself, and that doesn't sound good with all SEs). When it plays the SE, it'll just play the entire SE from the location of the event at the moment the clip starts.