Sweet concept. I like the way you implemented jump and runs stuff into a normal environment! Controls could be a bit more responsive... maybe a bit less sensitive. Not quite sure myself. :D
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Gotcha, it´s tough. Did not do many first person things myself and this was meant to be feedback for further production or something. I can´t put it into words either but I would guess that you can´t feel the weight of the character and the movement speed might be a bit to fast (I always struggle with the relation between size and movement speed of a character myself). And than maybe some breathing or a idle thingy for the camera. Something like that... ?