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Thank you for the feedback! I heard the same thing from someone else, that they expected to be able to "control" the path the fire took. The problem here is a lack of explanation for the mechanic, that being that you select a tree stump to light, then the fire will take a path climbing along the branches and your goal is for that path to end at the tallest tree. In regard to the timer, I'd like to experiment with giving the player a lot of time to make a choice at the beginning, then shortening the timer as their score gets higher to increase difficulty, that could end up being more fair.

Ahhh ok that makes sense, It was pretty challenging figuring out the right branches XD. That idea is pretty good too and would be pretty fair indeed when it comes to shortening the timer as you get a higher score :D