Understood. For now, I've made a pledge on Kickstarter, but if Kickstarter funding doesn't go through, I'll try to make a donation at some point regardless.
Random content suggestion: To add depth to the peasant revolt feature, maybe you could add a line of buildings themed around banditry? I was thinking that you could maybe have a ritual to force a city to spawn a peasant revolt, and a world action that "corrupts" a peasant revolt and turns it into a bandit army. The bandits will roam around the map killing traders and investigators (maybe becoming stronger after they kill traders and take their money). If the bandits get strong enough, they will try to attack cities and set up their own independent bandit kingdom. There could also be a "bandit haven" building that your enthralled lords could construct in their cities, which allows bandits to pass through their territory safely and receive reinforcements when they pass through. Hope you find this idea interesting!