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(2 edits) (+1)

This was rather nice man :). You may have followed the path of making a game which is basically Disc room but the end result is something really fun and tactical since you have to keep track of the amount of water you have left as well. It made later stages more strategic that way and made me stop more often and assess things better rather than just go with the flow. The art is really great as well :).

I wish the player character could move a little faster though. The colour of the boss disc could be a little less similiar to the ground as well. Awesome game none the less man :)

(+1)

Thank you very much!! ! yeah i agree the player could be more faster, but i had to decide whether i put another button for slowing the character movement or just one single speed for the player (it was very hard to tweak tho without feedback to the players) anyway I really appreciate your great feedbacks!