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Mouthfeel: Pizza.

The feeling of motion in this game is great! I think it could could harder a little faster - maybe you can have more strikes against you, or it just comes out of your pay so there's no real gameover and set an arbitrary stated goal like you need $X to buy a new car or something. Then it's all about making decisions about who tips best and how many pizzas they want so you can be driven purely by capitalism and ignore the poor saps who only want 1 pizza and give bad tips. And also ignore those 10 pizza orders from the bad tipper.

Those are some good ideas! I plan to continue this game and I want to play around with some of that