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The visuals and music are nice, the ground texture reminds me of human muscle and nerves which is not bad at all! I'm not sure how Unity works, but I did notice that whenever I got caught the music restarted, which was sometimes a bit jarring. Overall, terrain and enemy pathing seems to have been done smoothly and the visual effects were cool! Oh yeah, were there only three levels? I dug into the sign that said "The Core" expecting another level but the game closed instead.

Yes, only 3 levels, I can't promise more levels in the future, even if we have at least one half made boss level. The team need to rest first.