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I really like the gameplay concept. The visuals and art are well done. The UI is polished for sure, but the gameplay does need a bit of work. As others have mentioned already, the game needs to be balanced as it quickly ramps up to the point where you're no longer seeing the enemies anymore and your turrets rapid fire out into the horizon. After long enough, some of the turrets start to glitch out and some of the upgrades stop working properly. I've noticed also that when you use the carpe diem abilities, your turrets stop firing. Was that intentional? 

Anyway, all of our entries need to be polished up, so don't sweat it! I like what I see here. It's a solid base for a fun game that'll be worth following up on for sure! Best of luck!