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Thank you for the feedback! Yeah, for me, when I was playtesting the game, I felt it was more enjoyable trying to dodge the enemies rather than fighting every single one of them. I am still unsure whether leaving it like that was the best decision or not, but I liked it enough to keep the enemies as they are.

(+1)

I could see this being a fun little time-based game. Running around shooting the switches, managing your juice. Very fun.