Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Really awesome game.

I like the art, It is very good and the photos and animations are also so nice.

the levels are good.

and there are some improvements that can be done.

1.ADD A MENU (cus i encountered a problem and had to do all over again and also i lost count of how many i did).

2.A restart button would add freedom to player.

3. the levels can be less repetitive by adding puzzling element(they are not repetitive now but since we have only three controls the puzzling element is not so effective).

4. Prob: In a planet (I GUESS PLANET 5) the platforms are disappearing after sometime. I crossed them first time but when I fall and try to climb again they are disappearing very fast )

thank you for the feedback!

thats very kind.

yeah, a menu with pause and restarting current level and choose one of the levels its a nice idea (and easy to implement, i think). you're right and i'm doing it now.

in the last planet, 6, the platforms really disappear, and fast. thats the catch. i think maybe need to add some effects, or add some time. but i wanted the last level to be a little hard, so i really don't know.

yeah, i already made more monster, with effects on the player, but thinked in focus in the ghanges of physics laws, and tryied to make more clean.

thats really the big question to me, if the puzzle elements are enough, too much or repetitive.

thank you again, that's a amazing feedback

i made some fixes, hope it's better now! thanks again

Will play and complete it again today

hey I played it again.

It would be nice if u mention control info in game main screen and itch page. like A,D,E for game and tab for menu(I don't know what to press to get menu at first).

yeah, this is a risk that I preferred to take. I didn't want the game with many explanations, you know? the movement can be both in the A and D as in the arrows, for the jump and interact I left instructions in the first level, some players don't got it at first, but I didn't want to fill the screens with instructions, you know? the menu I put in both the esc and the tab and I think they are very intuitive for those who already have the habit of playing - which is who I think will feel the need for the menu.

but I will consider making the instructions clearer.

thanks again for the feedbacks!

i mean, the controls are fine for in game.

u can add details in itch page of the game in form of simple matter. (so players can just see it in the page not in game.)

  'Escape' is mostly minimizing full screen when playing.

got it, nice!

thanks again!