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The Galactic Line

A topic by Craig P created Mar 31, 2016 Views: 3,943 Replies: 108
Viewing posts 21 to 32 of 32 · Previous page · First page

Saw the new update video https://youtu.be/niUcBYModa

Was excited then heard you say .... Spreadsheets... and not exciting game play. -.- Spreadsheets are life spreadsheets are love. anyways keep up the good work don't worry about tech demos too much. Typed updates might be better than videos, since you are worried about having to scrap videos if something does not work. have like a monthly video update and maybe weakly typed ones (gives you a reason to use the forums even more!

I don't mind making update videos, but tutorial videos need to be accurate and useful. Update videos take about as long as update posts, so that's no biggie.


We haven't even begun to see the game in these tech demos, so my outreach is really at a bare simmer. Once we have some gameplay, I might get more proactive and worry about it more. Still, the once-a-week tech demos are a nice target to keep me motivated.

ok, also... If can not be Spread sheeted then its not worth your time! all must be quantified.

Well, the game could be modeled by a spreadsheet, but the power of the game comes from the human faces, the giant starships, and the feel of it.

Making progress, slow but steady.


(+1)

Looking good! progress is progress whether or not its int he final version.

Let's talk about clothes and the popping off of heads!


What am I working on now? People!

If you want to chat about it, head over to the dedicated forum: https://itch.io/t/22618/technical-talk-avatars



Ship piloting update, I'll be updating the prototype later this week.

New prototype, go play it and tell me if it runs for you!

https://craigp.itch.io/the-galactic-line



Starting on some serious rigging for the avatars.


Customizable characters, playable demo, and a call from Mecanim help!



https://craigp.itch.io/the-galactic-line

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By the way, I haven't stopped working: we're all the way into the "building functional ships in the solar system map".


I've been streaming to Twitch, here: https://www.twitch.tv/cperko

Craig, long time watcher of your stuff, back to when you did your minecraft clone that i intently copied to learn how to do everything. Where did you get/how did you make your planets? I'm working on a project to build out a space style sim and I was trying to go the route that KSP did for building planets of starting with 6 sided quad cubes and then adding detail as you get closer. But i figured i'd ask the master for his thoughts first, and now to see you have a game already with planets in it. Just wanting to pick your brain.


Thanks for all the content you put out it really is very very helpful.

(+1)

Sorry, my planets are totally placeholders right now.

I will be using almost a 100% shader-based technique for my planets when I put them in, and I won't bother with creating detailed surface meshes until you're basically on the surface. Shaders are so much cheaper than mesh manipulation!

Craig do you have a patreon or paypal? And is the galatic line up for sale yet? just figured i'd try to support you a bit since I've always enjoyed/been greatly helped by what you've done in the past.

Oh, you can catch me on Twitch ( https://www.twitch.tv/cperko/ ) twice a week, or I post around one video per week on YouTube. I'm making steady progress, although it's not fast since it's a hobby.


Today I had a livestream, polished my interior view transition so you can really get a sense of what's inside your ship. Also made a few more ship components. But I'm still a long way from having a fully functioning game!

Well I'm still curious if you have a patreon or paypal to donate to. :) And after failing horribly at tessellation for planet creation due to my weakness in math/geometry i think i'm going to coalesce around a similar "sim" style game. I can't very well do a KSP alike if I can't make a planet to launch from seemlessly into space lol.

(+1)

I'm planning to do a 99% shader solution on the planets, no tessellation or anything until you're very close (landing range).

I don't have any patreon or paypal.

This forum is too unwieldy to post to much, but as a quick update:

New prototype available: the construction kit! https://craigp.itch.io/the-galactic-line

I've been streaming on Twitch a lot: https://www.twitch.tv/cperko/

Viewing posts 21 to 32 of 32 · Previous page · First page