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The sound is fine in other games (Celeste for instance).

I checked my PulseAudio settings but everything looks fine, except that when I run the demo I don’t see an entry in the “Playback” tab.

Ok thank you. I will look into it as soon as I can. In the meantime, please let me know if you find a solution! I'm willing to bet that it may not be something that I can fix on my end : (

(1 edit)

I had the same problem with Ubuntu 20.04 and fixed it by running this command in the Terminal :

"sudo apt install libopenal1"

It's a known issue in GameMaker Studio 2.

I tried on my desktop (I had the issue with my laptop) which is also a Pop!_OS 20.10 and the sound works this time.

Interesting, thank you!