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Heya! Thanks for reaching out. Here is a screencap I just took of some settings in RPG Maker VX Ace for a tree I put together for the example tutorial that comes with the Train Station set. It currently plays the animation without a gap. The 'Graphic' in each event is taken from the '!TreeB_3.png' tilemap. The '!' in the name of the tilemap should be preventing any offset (from what I have read anyway, I am not super versed in RPG Maker VX Ace unfortunately). What does your 'Move Route' look like? Thanks for the love regarding my new interior pack!

(+1)

Woo hoo! I figured it out - forgot to enlarge the tiles to MV 48x48, like I do with all the other tiles

Glad to hear that you figured it out! : D