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Hm... I tried this game out for a few minutes, and while I can appreciate what you were trying to do... I didn't like it very much. Sure, it was entertaining to get 99 Balms at the beginning in exchange for losing access to the merchant, but I kind of ran out of stuff to smash and I couldn't break the granite. The instructions say to alternate between smashing and exploring, but this type of resource scarcity challenge / scavenger hunting gameplay  isn't a favorite of mind.

Hi Mark, thanks for your feedback. 

Yes, if you don't enjoy resource challenges, Sandstone won't be your cup of tea. If your hands cannot yet break granite, you've simply missed a sandstone block somewhere on the Act 1 map, and if you haven't broken granite yet, the story has hardly begun.

Could you clarify your 'get 99 balms' comment? There is a single balm available in the scenario you outlined, but not 99. I double-checked the project code and it looks correct.

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Well, I did some searching around at the beginning, and the protagonist stated that he didn't want to break into his neighbor's tent. You can have him do it anyway, and then have him steal a balm from a pot. The thing is, there is no limit to how many times you can do it, so I kept selecting 'yes' until I had 99 balms in the inventory. You can't enter the tent once you leave, and the merchant comments on it... was this not meant to be a feature?

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Ahhh, I see the issue now. Thanks for the detailed description, that's a bug. You should only be able to grab the balm once, then the jug is (supposed to be) cashed. 

A fix will be in the next minor release; in the meantime, the game should be relatively simple with that many balms, in case you want to keep going on easy mode and experience the story :) 

Thanks again!

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I just uploaded a small update that includes a fix, and credited you for the find in the changelog. 

Thanks again!

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Hey, I've been thinking about the story. It sounded interesting, and... well... I'd like to ask, has anyone done a Let's Play or video walkthrough? Now, I know it's a dumb thing to ask simply because I'm a casual gamer, but I'm a college student with little free time... and I'd be interested if there was one.

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Ah! So far there haven't been any Let's Plays, but I'm certainly open to it. 

I might wait until the next major release to seek walkthroughs just so the updates and enhancements I'm working on now are seen. The foundations and story will remain the same, but there are a few cool new things coming :)

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That's fine! I was curious, so I did some searching and I found a few posts by Sy: https://forums.rpgmakerweb.com/index.php?threads/sandstone.124540/

I played 'Arthur' a while back and enjoyed it, and I stumbled on Sandstone while searching through itch.io. I'm not sure if the story is something that appeals to me, exactly... but her reactions were pretty funny.

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Ha ha Sy is awesome! Her Sandstone playthrough comments on the forum were so much fun to read, they brought me great joy and lots of laughs   :)

Yeah, Arthur is a great game, a fun, funny, and wellmade debut project.

Ahoy :)

I wanted to let you know that Sy has produced a Let's Play!


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Thanks for the heads up!

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WAIT WHY ARE YOU GUYS TALKING ABOUT ME IM SO SURPRISED AND HONORED TO READ THIS CONVERSATION LMAO YALL PLS......

I'm just here to comment to paste the playlist of the LetsPlays and suddenly saw this aa a a  a thank you for making me smile at 1am, yall are great