The game concept is interesting, but it looks like there is a bug when you enter the library. The character got stuck in a wall tile.

Hello, I really like the 8 More Lives Itch.io demo, but I have some questions.
Is there a reason why the itch.io demo page requires a password now?
Also, I really like the heretics company origin, but the large golem has a big movement bug. Depending on the map terrain, the game lags and the golem will move erratically from one square to the next, provoking attacks from enemy units.
Looks like selecting the landing target with F helped with the issue.
The game controls manual did clear things up, but I feel like it's the sort of thing that's easy to miss if you play the mission without reading the manual first. Perhaps a later version of the mission could incorporate a small in-game popup to select the runway target with F?
It's a very fun mech action game. Felt pretty balanced in terms of difficulty, aside from the earlier bosses feeling spongier than the later bosses.
The AI on the lower difficulties isn't too advanced, so you can get by with strafe jumping, firing the gun and the missiles and using the dash for offense or defense as needed.
Train boss was fun, as was the final boss. Seemed like they were less spongy than the earlier bosses, and no enemy minions made it easy to focus the gun, the missiles and the assault dash on them.
It'd be fun to see a later version with customizable mech loadouts for parts and weapons like in Armored Core, but this game is solid as it is.
The downloadable version of the game doesn't seem to work properly, the first level doesn't spawn tutorial dialouge or let me drag items.
The browser version works well, but it looks like my puzzle completion star status wasn't saved when I closed the browser.
I like the art style and what worldbuilding can be seen from the dialogues.
Balancing size and weight is a good puzzle mechanic.