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(1 edit)

It's an interesting game, but it doesn't seem like there's a strict win condition aside from keeping the four gods and goddesses happy with requests, especially past the initial few cards. The four god affinity meters max out fairly quickly along with happiness and the wreath stat. Food seems like the main concern but there are plenty of cards given to deal with a large population and there doesn't seem to be much of a penalty for having food be low for an extended period.