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Interesting game, with a well defined difficulty curve that slowly opens up the player. I feel like the theme utilization was a very common one however. The art is a little basic and the limited animation of the player and guards is a bit underwhelming. But everything seems to work.

Fair all around, I like to think my strength is in level design and user experience.

I am not an artist in any way, and I'm just too stubborn to use anyone elses assets.