Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Holy moly that was hard to beat, but felt good the entire time. No death felt cheap, and it was easy to see what I was supposed to do when I did screw up. The strict timer did make it kinda hard to hand off the demo in time, but man, it was more satisfying when I finally did win because of it.