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Very solid secret room, 910 coins in the end. Beyond giving a clear path to the next thing I needed to do I'm unsure what the coins did as a collectable.
Super cute, simple, and surprisingly large amount of level space.
This game has a lot of polish and love.

(+1)

Haha thanks for the kind words. Beyond functioning as a sort of ‘score’ they really didn’t have a purpose to be honest. I had ideas for how I wanted them to serve more mechanical purpose, like a kind of fuel allowing you to become a ghost instead of the machines, but by the time I developed that Idea, I didn’t have the time to implement it in a way I was happy with and that felt balanced. It’s definitely my biggest regret in terms of self assessment of the project.

As for the large space, it’s all just a benefit of a tilemap and large brushes, made creating rooms a lot quicker than having to place each tile individually.

Glad you enjoyed the game :)