I really enjoyed the visuals of this game, the musical theme and the warm colours really stood out to me, and I loved the player sprite. The music fitted well too, and the mechanics behind it slowing down and stopping when you paused the game was well implemented.
In terms of feeling the platforming felt a little stunted, and there is an exploit where you can make your character wall jump if you hug a wall and then jump off of it, but with it being a team of one programming I can understand such a thing not being a priority, especially with the other mechanics to implement.