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(+1)

Looks really good, plays okay. It's good you made the jump so that if you keep the button pressed longer you jump higher, but I feel like it's a little bit too much, making the jump feel really slow, or maybe unresponsive is a better word. The game looks great. I really like the atmosphere with the nightsky and the nature setting. Feels like another planet. Robot design is cool too, and the pixelart is great. So yeah, cool game overall!

Thank you so much! I was  in a (game design) crisis and even tought that I should just give up, but hearing this I think it was worth it! Most of the game uses art assets, but I drew the player character, the chunky robot, some icons, and the pickup. (as well as the portal) I don't even know how these assets came to fit each other. xD I think I know what you mean by the jumping, so maybe I could fix that up in a post-jam version.
Also have you heard any sound bugs when you press a menu button? Maybe it's just my PC, it didn't do that in godot.

(+1)

No I didn't have any sound errors at the menu! Not sure what it is.