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Sim Engine tutorial videos Sticky

A topic by IndieCade created Sep 15, 2020 Views: 261 Replies: 6
Viewing posts 1 to 3
Host (3 edits)

https://youtu.be/ix7Ek95abzUHere are some tutorial videos for using the simulation engine created by  Georgia Tech, use of this engine is optional for the jam.

Simulation Engine Unity Tutorial:  https://youtu.be/ix7Ek95abzU

Simulation Engine HTML Tutorial: https://youtu.be/RnYCeEYbCKk

Submitted(+1)

Can we ask a couple of questions based on the model?

My first question is around the riskvector Array.  Is that array the infection rate by age?  It starts with Index 0 (49%) but I don't see an idea of where it iterates or how it picks the value.  

Host

Getting an answer for you from the Georgia Tech folks.

Host

Finally got an answer:

"This was intended - we wanted the player to increase their risk of infection anytime they broke social distancing regardless if the NPC is actually infected or not since the player (like in real life) likely does not know the other person's status. The "player" tag in this case is applied to each NPC in the game, so it can trigger properly. We did debate this internally, but felt that this was the best way to force players to be alert about their position in the store and take social distancing seriously."

Submitted

Thanks for the answer.  Interesting...not sure if I'll use that since I can track who has covid already and hopefully model the risk based on that.  We'll see!

So if I understand this right - it's fine if I don't want to use the engine, but make my own SIR/SEIR model or such as a starting point? In case I'm not working with either Unity or pure HTML.

Host

That is fine, yes. Sorry for the late response.