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Really cool entry but really hard at some points, specifically anytime you had to chase after the blocks that open up after getting a key, its impossible to grab the key and keep running, you have to do a jump or you fall instantly into spikes, there isn't much time for a run up on one of the levels because there is a wall right next to it so you have to land on the key SHORT hop cause if you do a full jump you will hit a platform and fall, that one level brutalized me. Part of it was because of how much you slide, minor adjustments are pretty hard.

I eventually beat it tho, and as far as hard things go, it was really satisfying, I got that all important heavy sigh of I did it which felt fantastic. The game is pretty well tutorialized with a wavy at points difficulty curve, but the levels are really good for a jam game and It was satisfying to play.

The collectibles were a fun way to make a level harder for yourself if you want the challenge, and the first one encourgages exploration which is cool.

Art and music were really good, it felt great to play.

Great entry!

i do have to agree that the one level is pretty hard - and probably shoulda been pushed a bit further ahead, glad to know you enjoyed it though :) and ye its defs supposed to be hard