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Hey - I want to start off by saying the first time the voice-music game on I thought there was somebody behind me making those noises and I about jumped out of my chair. I really loved the goofiness of your game - it definitely contributed a lot to the overall feel. I found a bug where you can press X during the dialogue and it skill the dialogue but lock you out of the controls.  Maybe this is the bug people are reporting? The stretched text also bothered me a bit, I would have preferred if it just appeared as a canvas element with a speech bubble kinda feel. It was a very cool game with a cool concept, well done :)

(1 edit)

Hey thank you for the very valuable feedback! It never occurred to me the idea to press X before the end of the dialog. I will release a fixed build after the voting is over.

I keep making the same mistake with my games - I dedicate 70-80 % of the time for one game mechanic and then rush all the rest. The dialog bubbles suffered from this.