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(+4)(-1)

A simple but polished and fun concept! I like how you get to choose your upgrades as you level up. Balance-wise, I think Necromancy is quite weak compared to the other options, i.e. I'd much rather get 10x gold gain than a 10% boost to summoning

(4 edits) (+4)

Interesting, I found necromancy to be very powerful as I enjoyed playing it in a slow idle pace but maybe you play style is more active then mine 😊

UPDATE - 20th of September, 2020: Necromancy now scales with stage you're in! 

Necromancy seems to be in a pretty better state now. I'm not sure of the balance because of the skyrocket you get from all the achievements but it seems good (well balanced before 150 and it makes the generation less frustrating).

How does it scale though? Is it like 1% for every three stages?

Actually necromancy is a must now in later stages…10 levels of prosperity give as much as 1 stage gold bosss which isn’t rly as good as necromancy…

(2 edits) (+3)(-1)

I agree that Necromancy is quite weak, The starting cost for Necromancy is a bit higher than the other skills, making it a tough choice for a first skill. And it'd take some time to reach level 12 without the exp gain skill to obtain Necromancy along with gold gain. Otherwise it'd be your third skill after exp gain, by this time I doubt you'd need it. And if you didn't have the gold gain skill it's unreasonable to purchase Necromancy and make use out of it.