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Fun little game! really dig how you did your water background. Controls where a bit odd and for some reason I had troubles going down sometimes? not all the time. Or maybe the inverted nature was confusing me...not sure.

Now was it me? or did the jelly fish and fish dance to the music....I stopped and just watched them for a moment, and it looked like they moved back and forth to the music. if not, you the ironic movement timing with the music works really well.

for more Gameboy astethicness. i would try to avoid doing any scaling with your sprites. i had a hard time figuring out what to do with my bubbles but ended up drawing them to the pixel ratio needed.

Definitely could be expanded into something more!

Thanks a lot for giving such thoughtful feedback! The controls are definitely unnecessarily complicated, especially when movement is a main focus of this game. We will simplify it for future iterations. 

As for the fishes dancing to the music, it was a happy coincidence in that their movement cycles is around twice as fast as the music beat, so it often randomly syncs up with the music. I'm glad it worked out!

Great feedback about the Gameboy aesthetics. As I worked on this game I slowly noticed that scaling and rotation aren't great for such a low resolution since the result will be blurred and hard to see. Will definitely keep this in mind for the next GBJam :)