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this is SO GOOD. so punchy. i love how the drones get knocked way back with each successive shot. everything is so fluid and clean and fun. the scenario is great, blowing pieces off foes and collecting the carnage to become a saw flinging machine was immensely rewarding. i echo other sentiments already written: i would love to see some additional foes thrown at me to mix up my strategies, maybe a more complicated robo-building tree, and definitely a high score table. one of my favorite entries in the jam. ya done good, keep it up. :)! 

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thank you! i really appreciate your kind words and feedback. i’d love to make the upgrade system a little more in-depth than it is now. i had originally planned to have a limited amount of power on your bot so you’d have to make trade-offs when choosing between upgrades, but we all know how those plans go when on a time constraint. :)