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@badlogic @Sea of Goblets I'm glad you guys liked the music! There is some amazing free-to-use music out there and it was fantastic finding music that fit the setting. The menu music feels "heavy" to me, giving the initial sense of harsh gravity pulling at you while the in-game music is faster paced to make things feel more urgent.


@Rupert @Fivemedia Great job on escaping! Now try it on hard ;).


@CarniBlood While we wanted the game to be more visual, the back bone really gave the nice paper role-play storytelling that you mention. While not as user friendly initially, it fit the bill and turned out great.