Hey man, I've been trying to get you on Discord! It's almost time :D
FevGames
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Dom, great to hear from you and always appreciate your feedback <3!
Each world (there will be 6 in total) has its own parallax background. I haven't thought to approach an animated parallax yet, but that will have to go into the idea bucket for improvements. Right now, I am trying to keep scope low so I can see this thing to the finish line.
Not much depth to the poop mini game other than tilting the Playdate right or left and then hitting poop button while above the target. The target can spawn on either side though. That is a good idea with change of speed.
I haven't seen the mechanics of the classic Mario fireball, but I will look into that :).
I really want to give this game enough meat to feel catalog worthy!
Hey Dom! Thank you for the feedback 🙂! There are just the 3 enemies in this version. The variation comes in with more enemies per wave and speed increases at waves 10 and 20. Though more enemies and firing variants are a great idea for a future version!
The art is mostly from itch assets, though one of the enemies was done by me, and the cover art was some by my wife.
Glad you liked the cat, it was my final stretch goal for the jam 😺!
Thank you and appreciate the input! At first, I planned to just finish the jam with the single worm mini game. After some play testers input though, I knew I needed a few more mini games (at the very least) to land the idea. Believe it or not, those are teenagers with slingshots, and they are shooting rocks at you :).
Almost should have named this "Uzumaki" for how much I spiraled out of control :). Towards the end of my initial playthrough, I was starting to get the hang of it without hitting the walls (too often lol).
Very impressed you came in last minute with a solid game! I agree with the input/discussion you and Dominik were having about tighter turn control.
Feels like I have more power than the master hand from Smash Bros! Holy cow there are so many elements, it's crazy! Started off only expecting serious elements, but then some silly and interesting ones come into play. As others have mentioned, the crushing of an element with the crank feels very satisfying.
"Nice trees."
Feels like I have more power than the master hand from Smash Bros! Holy cow there are so many elements, it's crazy! Started off only expecting serious elements, but then some silly and interesting ones come into play. As others have mentioned, the crushing of an element with the crank feels very satisfying.
"Nice trees."

