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(+1)

I like the aesthetics but I wish I could turn chromatic aberration off as that makes me nauseous.

I really like the spear mechanics. I got to the point where you get a key and it asks you to bring to the locked door. I couldn't find the door so I climbed all the way up and threw the key over the big rocks at the mountain top temple, which seemed like I was breaking the game and I'm not sure if I was supposed to go there but that's where I found the glowing golden thing so I tried to put the key there but I got stuck and couldn't move. Not sure if I did something wrong but I couldn't find the door and if that place is where you're actually supposed to go then it's very very unintuitive.

Overall I think this has lots of potential.

(1 edit)

Whoops, sounds like you might've hit one of the softlocks that slipped past our own testing.

We've been getting a lot of feedback about level flow and objective clarity, so we'll be changing the level around a little before the next update comes out. We're also going to expand our options past the most basic things to cover more things players might want to tweak. Thanks for playing our demo!