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Played till level 10.

Very enjoyable concept, but the controls are somewhat hard. Too many options to cycle through to get the right anomaly, considering that it's very action heavy/fast paced.

Not sure what purpose the "walls/barriers" serve. I would simply put them down in the corner to not get in the way.

The "combo/charge" system is quite cool.

Thank you for playing! 

Yea the Battlefield (Endless mode) is still experimental and doesnt make any sense. I'll change the way the obstacles are spawned. Thank you for your feedback!