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Theme is pretty cool, gameplay's pretty... slow and pointless. 

(+2)

Interesting that you think that. I suppose it isn't for everyone. I was going for something more methodical, but how would you say I could make it better?

Maybe if there were a reason for me to fight other swords besides upgrading/downgrading for the heck of it? Also the sword swing's path doesn't respond the way I as the player feel it should... it's missing some feedback or this hitboxes are off or something. Like I say I like the concept, but it feels like there's not much purpose to my floating around.

The point is to get score. You get score by fighting enemies.